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Decasports



Genre:
     Strategy
Carriers
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*Update*
Verizon Wireless customers, click here to grab your copy of Military Madness 2 directly to your phone!
We also have a Military Madness digital downloadable title!  Learn more about it here!
 
Pocket commanders rejoice! The turn based strategy action you love to take on the go is coming back! Military Madness 2 for mobile is available now on select carriers. Get set for all new missions, all new tactics, and all new warfare!
 
The sequel to the hit mobile game of the same name, Military Madness 2 packs 48 new maps that span the surface of the moon and beyond. Bringing the same turn-based strategy from the first, every move you make is absolutely crucial to the outcome of the battle. As commander of your forces, discover all-new strategies and take advantage of new unit types including medic units and deadly bio-weapons. You can even battle a friend with local multiplayer on one phone!
 
 

It's madness of the highest order in Military Madness 2 for mobile phones! Read on to learn more about the game's core mechanics.
 
Objective:
You win by capturing the prison camp with troops or motorcycles, or by destroying all enemy forces. You lose if the Axis captures your base camp, you lose all allied forces, or you take 50 turns.

Rules:
You and the CPU each take turns until a winner is decided.  Each movable unit can move and then attack on the same turn.  Except for the Rabbit and Lynx, you cannot attack first and then move.  Once you have attacked or moved or used the turn of a particular unit, that unit is grayed out until the next turn. 

Ranged attack units can't attack immediately adjacent grids.  Ground units have differring abilities to traverse the various kinds of terrain.  Rougher terrain increases a unit's defense rating in case of an attack.  Captured factories can be used to repair your units.  Move a unit into a factory and leave it there. On the next turn that unit will be restored to full strength. 
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